Event that fires when model loading has been canceled.
Event that fires when the active dragger has been changed.
Event that fires when the markup color has been changed.
Event that fires when the viewer has been cleared.
Event that fires after viewer executes the command.
Event that fires after viewer creates a viewpoint.
Event that fires when the model scene description file has been loaded.
Event that fires before viewer resources has been released.
Event that fires after viewer loads a viewpoint.
Event that fires when model breaks into its component objects or collect objects back.
Event that fires when the model geometry data chunk has been loaded.
Event that fires after model has been successfully loaded.
Event that fires when the model fails to open.
Event that measures the progress of the model loading.
Event that fires before the model opens.
Event that fires after selected objects becomes invisible.
Event that fires after the viewer initialized.
Event that measures the progress of the viewer's initialization.
Event that fires after selected objects becomes isolated.
Event that fires before model opens.
Event that fires when camera panning.
Event that fires when an rendering occurs.
Event that fires when resize occurs.
Event that fires when the selection changes.
Event that fires after all objects becomes visible.
Event that fires when an update occurs.
Deprecated since 25.4
. Use initializeprogress
instead.
Event that fires when walk speed changing.
Event that fires when walk started.
Event that fires when zooming to extents or selected objects.
Event that fires when zooming of the camera using mouse wheel.
Event that fires when zooming to object.
Viewer Events.